A first-person-view drone simulator built on real FPV flight physics. Momentum carries you, throttle is a commitment, and every turn costs altitude. Sixty seconds to find your line and commit.
Most drone games reduce flight to a joystick and a boost button. FPV War models what an actual FPV quadcopter does: inertia, drag and prop wash are simulated rather than faked.
Missions are short, tense and replayable. You scout the approach, pick a line, and commit — because on a kamikaze run there is no second pass.
A fixed, tilted nose camera with a wide field of view — what a real FPV pilot sees through their goggles.
Runs last 60–120 seconds. Built for mobile play patterns, with instant restart on failure.
Unlock frames, motors and batteries by completing objectives rather than grinding currency.
Assisted mode for newcomers, full manual acro mode for experienced FPV pilots.
Optimised for mid-range Android hardware without draining the battery.
New maps and mission types on a recurring release schedule.
The game holds a consistent audience rather than a launch spike. Active-user counts have stayed flat to slightly up across the measurement window, with no month-over-month decline.
Day-1 retention sits at 30.7% over the last 42 days — well above the typical range for casual mobile titles. Every release cycle targets a specific metric rather than shipping content for its own sake.
Room for improvement★★★★★First of all, it’s a great game! Thank you for creating such an amazing game. I hope you continue to update it by adding more drones and making it even more realistic with elements like targets and wind effects. I’m really looking forward to future updates!
FPV war!★★★★★Games not bad needs a little work. Adds could be less frequent overall I enjoy the feel of flying the drone and the graphics
Very nice game but..★★★★★I like games like this but I want to say that the tanks need to be more realistic, and there is no sound in the game but when you record a video and play it there is sound idk how, by the way I play it on Iphone and there is no problem in the sound of it
Free to play on both platforms, 1M+ downloads to date. The full campaign runs offline.
Baked Pixel is an independent game development studio building and publishing titles for mobile platforms. Development, publishing and live operations are handled in house.
Our catalogue spans simulation and arcade genres, released both directly and through publishing partners.
For partnership, publishing, user acquisition and monetisation enquiries. We reply within two business days.